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 [4th Division] Kidou Scroll

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Allysia
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PostSubject: [4th Division] Kidou Scroll   Fri Oct 21, 2011 8:41 am

4th Division Kidou List


Kidō (鬼道, "demon way", or "spirit way" sometimes translated as Demon Arts) is the technique that Shinigami use to focus their Spiritual Energy into a wide variety of magic spells that can serve many purposes, such as healing, defense, or combat.

Each spell is graded on a scale from 1 to 99, the latter being the most powerful and the most difficult to perform. The scale is a measure of difficulty, as there can be multiple spells which share the same level. To use Kidō, a Shinigami must recite the specific incantation for the spell, which is often long and requires a few seconds to speak.
This weakness can be negated by Shinigami capable of using Eishōhaki (詠唱破棄, lit. "Incantation Abandonment"), a technique that releases Kidō without a spirit chant. While it decreases the time needed to release the Kidō, it drastically weakens the spell. While anyone well versed in Kidō can use this technique, it is most effective when done by a skilled practitioner, otherwise the spell could utterly fail (ie: the spell explodes in the user's face). The most skilled experts are capable of using this technique to amazing effect.

Another method of circumventing the necessity of uttering an incantation for a Kidō is something called Kōjutsu Eishō (後述詠唱, lit. "Later Mention Incantation"), where the incantation is recited after initiating the spell to power it up.

The power of a spell relies on the power of the user, as even a low-level spell can be utterly devastating when utilized by a high-class Shinigami. Kidō can also be used for practical purposes as well.

Kidō Types

There are three main types of Kidō: binding spells, destruction spells, and healing spells.
  • Bakudō (縛道, lit. "Way of Binding"): These are a broad category of defensive spells which block/repel attacks or freezes enemies in place. This class of spells include Kidō Barriers & Seals.
  • Hadō (破道, lit. "Way of Destruction"): These are offensive spells which harm an enemy or cause damage to objects.
  • Healing spells: These simply heal targets. As the user holds his/her hands above the patient's wounds, his/her palms glow with green spiritual energy to facilitate healing. The mechanics of this healing technique involves the replenishment of the patient's Reiatsu first, then using the body's Reiatsu with the healer's Reiatsu in order to heal the patient's body.


Kidō Combat

Though Kidō is commonly used by Shinigami in combat, it has several weaknesses that make it difficult to use for that purpose. All of the spells have fairly long incantations and require concentration; because of this, the person using the Kidō leaves themselves open to attack during the duration of the incantation.
In addition, if an opponent is familiar with Kidō, there is the possibility of them identifying the spell by its incantation before it can even be used. However, highly skilled Kidō users can use various techniques to counter these weaknesses, such as Eishōhaki, Kōjutsu Eishō and Nijū Eishō (二重詠唱, lit. "Double Incantation"), which involves mixing the incantations of two or more Kidō spells together to save time and confuse ones' opponent.

A rarer use of Kidō is mixing various spells (such as Bakudō and Hadō together) for unique effects, which is the mark of a skilled user.

Kidō is commonly seen used in instances of surprise attacks, rather than all-out assaults, being most effective when one's opponent doesn't see it coming. Kidō is also usable with just the spell name and no incantation or spell number.


Last edited by Allysia on Fri Oct 21, 2011 1:18 pm; edited 1 time in total
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PostSubject: Re: [4th Division] Kidou Scroll   Fri Oct 21, 2011 9:32 am

Bakudō (縛道, "Way of Binding")
A broad category of Defensive, Communication, Binding, Tracking and Sealing spells.

1 - Sai (塞, Restrain) - Locks a target's arms in place behind their back.
Incantation: Unknown.
Spoiler:
 
4 - Hainawa (這縄, Crawling Rope) - An energy rope entangles the target's arms.
Incantation: Unknown.
Spoiler:
 
8 - Seki (斥, Repulse) - Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
Incantation: Unknown.
Spoiler:
 
9 - Geki (撃, Strike) - Engulfs the target in red light, completely paralyzing them.
Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!"
Spoiler:
 
9 - Hōrin (崩輪, Disintegrating Circle) - Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.
Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"
Spoiler:
 
21 - Sekienton (赤煙遁, Red Smoke Escape) - Creates a blast upon activation and is used like a ninja's smoke bomb.
Incantation: Unknown.
Spoiler:
 
26 - Kyokko (曲光, Curved Light) - Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.
Incantation: Unknown.
Spoiler:
 
30 - Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) - Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.
Incantation: Unknown.
Spoiler:
 
37 - Tsuriboshi (吊星, Suspending Star) - Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
Incantation: Unknown.
Spoiler:
 
39 - Enkosen (円閘扇, Arc Shield) - Summons a shield of condensed reiatsu to block opponents' attacks.
Incantation: Unknown.
Spoiler:
 
58 - Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) - Tracks and locates any spiritual force the user focuses on.
Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain."
Spoiler:
 
61 - Rikujōkōrō (六杖光牢, Six Rods Prison of Light) - Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
Spoiler:
 
62 - Hyapporankan (百歩欄干, Hundred Steps Fence) - A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
Incantation: Unknown.
Spoiler:
 
63 - Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes) - Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.
Incantation: Unknown.
Spoiler:
 
73 - Tozanshō (倒山晶, Inverse Mountain Crystal) - Creates an inverted pyramid-shaped barrier around the caster.
Incantation: Unknown.
Spoiler:
 
75 - Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars) - Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground.
Incantation: "Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."
Spoiler:
 
77 - Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) - Transmits messages mentally to anyone within an area of the caster's choosing.
Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."
Spoiler:
 
79 - Kuyō Shibari (九曜縛, Nine Sunlight Traps) - Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest.
Incantation: Unknown.
Spoiler:
 
81 - Danku (斷空, Splitting Void) - Creates an energy barrier in the form of a rectangular wall. It is capable of stopping destructive spells up to #89.
Incantation: Unknown.
Spoiler:
 
99, Part 1 - Kin (禁, Seal) - Ties the target's arms on the back in addition to wrapping the spiritual fabric around the entire body, and continues to pin the target with spiritual fabric stacked to the ground around the target with several iron shafts in an "X" shape.
Incantation: Unknown.
Spoiler:
 
99, Part 2 - Bankin (卍禁, Great Seal) - This spell covers the target from head to toe with spiritual fabric (First Song), stabs them with numerous metal bolts (Second Song), and then smashes them with an immense metal cube (Final Song).
Incantation: First Song: Halting Fabric (初曲・止繃, Shokyoku: Shiryū). Second Song: Hundred Linked Bolts (弐曲・百連閂, Nikyoku: Hyakurensan). Final Song: Great Seal of 10,000 Forbiddings (終曲・卍禁太封, Shūkyoku: Bankin Taihō).
Spoiler:
 


Last edited by Allysia on Fri Oct 21, 2011 11:10 am; edited 1 time in total
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PostSubject: Re: [4th Division] Kidou Scroll   Fri Oct 21, 2011 11:06 am

Hadō (破道, "Way of Destruction")
A category of Offensive spells.

1 - Shō (衝, Thrust) - Pushes the target away from the caster.
Incantation: Unknown.
Spoiler:
 
4 - Byakurai (白雷, Pale Lightning) - The user fires a concentrated, powerful lightning bolt from their finger.
Incantation: Unknown.
Spoiler:
 
11 - Tsuzuri Raiden (製本電, Bound Lightning) - Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
Incantation: Unknown.
Spoiler:
 
31 - Shakkahō (赤火砲, Red Fire Cannon) - Fires a ball of red energy at a target.
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
Spoiler:
 
32 - Ōkasen (黄火閃, Yellow Fire Flash) - Fires a wide arc of yellow energy at a target.
Incantation: Unknown.
Spoiler:
 
33 - Sōkatsui (蒼火墜, Blue Fire, Crash Down) - Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power.
Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."
Spoiler:
 
54 - Haien (廃炎, Abolishing Flames) - Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Incantation: Unknown.
Spoiler:
 
58 - Tenran (闐嵐, Orchid Sky) - A widening tornado-like blast is fired towards the target.
Incantation: Unknown.
Spoiler:
 
63 - Raikōhō (雷吼炮, Thunder Roar Sear) - Fires a massive wave of yellow energy at a target.
Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"
Spoiler:
 
73 - Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) - Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."
Spoiler:
 
88 - Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) - Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion.
Incantation: Unknown.
Spoiler:
 
90 - Kurohitsugi (黒棺, Black Coffin) - Envelops the target with a powerful torrent of gravity that takes the form of a box of black energy, covered in several spear-like protrusions. The spears then pierce the box, lacerating the one inside from head to toe. However, when used with the incantation, it is noticeably different in appearance. The sky appears to darken as multiple boxes of black energy appear, each of them topped off with cross-shaped spears, before they multiply and appear to enclose themselves on their victim. With the incantation, it has the power to distort space and time.
Incantation: "Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!"
Spoiler:
 
91 - Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear) - Summons several spears of light that are all fired towards the same focal point where the intended target resides. The culminating explosion is exceedingly devastating.
Incantation: "Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired"
Spoiler:
 
96 - Ittō Kasō (一刀火葬, Single Blade Cremation) - Causes a massive pillar of red fire to erupt from the ground in the shape of a giant katana's tip. The practitioner can only activate the spell by using their own body as the catalyst.
Incantation: Unknown.
Spoiler:
 


Last edited by Allysia on Sat Oct 22, 2011 4:03 am; edited 1 time in total
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PostSubject: Re: [4th Division] Kidou Scroll   Fri Oct 21, 2011 1:15 pm

Reihai: Way of Healing
A category of Healing Spells.

Reihai #1
Name: Tsuugen
Appearance: Green orb
Use: Pain relief
Application: Turn hand until palm holding orb is facing wound and gently send orb into the area. Tie off reihai. Orb will dissolve over 8 hours.

Reihai #2
Name: Ketsueki Gyouko
Appearance: Green weave similar to sheet of paper
Use: Blood clotting (slow down/stop bleeding)
Application: Hold hands over wound area before activating. Weave will float gently from the hands. Once weave in place on wound, tie off reihai to slow/stop bleeding. Will remain active until untied/cancelled. Remember to untie reihai once healing is complete.

Reihai #3
Name: Chougen
Appearance: Pale white glow to all fingers
Use: Swelling reduction
Application: Place fingers gently on area where swelling is located. Send reihai into the area carefully and massage the area gently. Remain in contact with area until treatment finished.

Reihai #4
Name: Saibou Saisei
Appearance: Green glow to fingers
Use: Cell regeneration
Application: Lower fingers to ¼ inch over the area of the wound and apply the reihai gently like a salve.

Reihai #5
Name: Hisaisei
Appearance: Light green glow to palms and fingers
Use: Skin regeneration
Application: Lower fingers to ¼ inch over the area of the wound and apply the reihai gently like a salve.

Reihai #6
Name: Kansenbatsu
Appearance: Light blue glow to hands
Use: Infection removal
Application: Place hands over the area of known infection and send reihai into the area gently. Tie off the reihai. This reihai will dissolve over a 10 day period.

Reihai #7
Name: Kossaisei
Appearance: Off-white glow to hands
Use: Bone regeneration and tooth repair.
Application: For fractures, set fracture prior to use. Gently place your hands over the fracture or tooth damage and send the reihai into the area. Once in place, tie off the reihai so that it will remain in effect until it is untied and canceled.

Reihai #8
Name: Setsu Souzen
Appearance: Light brown glow.
Use: Ligament/tendon, joint repair
Application: Gently place your hands over the area and send the reihai into the area. Once in place, tie off the reihai so that it will remain in effect until it is untied and canceled.

Reihai #9
Name: Chousaisei
Appearance: Orange weave
Use: Intestinal regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #10
Name: Jinsaisei
Appearance: Light red weave
Use: Kidney regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #11
Name: Suizou Saisei
Appearance: Light yellow weave
Use: Pancreatic regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #12
Name: Kansaisei
Appearance: Turquoise weave
Use: Liver regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #13
Name: Isaisei
Appearance: Yellow weave
Use: Stomach regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #14
Name: Hizou Saisei
Appearance: Blue weave
Use: Spleen regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #15
Name: Shinkei Saisei
Appearance: Light Gray weave
Use: Nerve regeneration
Application: Place hands over the area where the nerve damage has been located and send the reihai gently into the area. Tie off the reihai. This reihai will remain in place for 4 days.

Reihai #16
Name: Haisaisei
Appearance: Red weave
Use: Lung regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #17
Name: Shinzou Saisei
Appearance: Dark red weave
Use: Heart regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #18
Name: Nousaisei
Appearance: Gray weave
Use: Brain regeneration
Application: Hold hands over the area where the organ rests before activating. The weave will fall from your hands and continue until the reihai reaches the organ.

Reihai #19
Name: Kafuzui
Appearance: Blue orb
Use: Immobility
Application: Once activated, turn your hand until the palm holding the orb is facing the wound. Gently send the orb into the wound and tie it into place. This reihai will remain in effect until it is cancelled.
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