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 Shinigami and Arrancar Skill Chart

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Ven Namikaze
Espada
avatar

Location : Darkest part of the world.. your heart
Posts : 20

Character Ratings!
Soul Coins: 71000
Favorite Skill: Mobility

PostSubject: Shinigami and Arrancar Skill Chart   Tue Jul 10, 2012 12:07 am

All work is subject to change.

Shinigami:

Strength
Power (reiatsu amount)
Kidou/Rieatsu Control
Hakuda
Zanjutsu
Mobility
Zanpakuto

Recruit-19th Seat- 70 Pts (up to 20 points MAX per area)
18th-16th Seat- 100 Pts (up to 35 points MAX per area)
15th-13th Seat- 150 Pts (up to 45 points MAX per area)
12th-10th Seat- 200 Pts (up to 60 points MAX per area)
9th-7th Seat- 250 Pts (up to 65 points MAX per area)
6th Seat- 300 Pts (up to 70 points MAX per area)
5th Seat- 350 Pts (up to 80 points MAX per area)
4th Seat- 400 Pts (up to 85 points MAX per area)
3rd Seat- 450 Pts (up to 95 points MAX per area)
Vice Captain 600 Pts (up to 120 points MAX per area)
Captain- 700 Pts (up to 130 points MAX per area)

(Please make everything in intervals of 10.)
10- You have limited skill in this criterion, you need more training.
20- Your talent is improving though you require A LOT more training.
30- Your getting better but are still way weaker than average.
40- You can maybe take an average trainer of this criterion
50- Your skill is average your great, but you’re not the greatest.
60- Your slightly better, than the average, but more training is needed to be a master.
70- Your have nearly surpassed the average, more training is required.
80- Your skill has improved greatly, and you are almost ready to be crowned master.
90- You would be consider the squire of a master, your skill is great, you might even be able to fight a master.
100- You’re a master, your skill is vast. You surpass most.
110- Your averaged a master, almost near an elite master.
120- You have nearly perfected everything. More training and you would be considered an elite master.
130- You are an elite master, higher than a master in this form no one is above you and all are below you.


Last edited by Ven Namikaze on Thu Jul 12, 2012 3:03 pm; edited 1 time in total
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Ven Namikaze
Espada
avatar

Location : Darkest part of the world.. your heart
Posts : 20

Character Ratings!
Soul Coins: 71000
Favorite Skill: Mobility

PostSubject: Arrancar Skill Chart   Tue Jul 10, 2012 12:09 am

Subject to change, all work was based on an earlier project for this one.

Arrancar:

Body Strength
Power (Reiatsu amount)
Reiatsu Control/Cero
Hakuda
Zanjutsu
Mobility
Ressurection
Hierro



Espada 0(Coming not soon)- 700 Pts (130 points MAX per area)
Espada 1-4- 670 Pts (up to 125 points MAX per area
Espada 5-9- 660 Pts (up to 120 points MAX per area)
Arrancar 10-13- 450 Pts (up to 95 points MAX per area)
Arrancar 14 – 17- 350 (up to 80 points MAX per area)
Arrancar 18 – 20- 250 (up to 65 points MAX per area)

(Please make everything in intervals of 10.)
10- You have limited skill in this criteria, you need more training.
20- Your talent is improving though you require A LOT more training.
30- Your getting better but are still way weaker than average.
40- You can maybe take an average trainer of this criterion
50- Your skill is average your great, but you’re not poor.
60- Your slightly better, than the average, but more training is needed to be a master.
70- Your have nearly surpassed the average, more training is required.
80- Your skill has improved greatly, and you are almost ready to be crowned master.
90- You would be consider the squire of a master, your skill is great, you might even be able to fight a master.
100- You’re a master, your skill is vast. You surpass most.
110- Your averaged a master, almost near an elite master.
120- You have nearly perfected everything. More training and you would be considered an elite master.
130- You are an elite master, higher than a master in this form, no one is above you and all are below you.

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Shiro
Captain
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Location : Lost in hell
Posts : 173

Character Ratings!
Soul Coins: 2000000 im rich >:3
Favorite Skill: Mobility

PostSubject: Re: Shinigami and Arrancar Skill Chart   Tue Jul 10, 2012 3:24 am

Alright for your to Create your Own Character skill chart, it is very easy. All you have to do is

Go to your Profile(click on your name in "whos online" to go to it faster)-
Then head over to the Character Rating!
Once when you get there click on modify
As you click the modify bottom, You look above and see how many points your seat has, and then place as many points u want that u want in the skill u want.
For example-
Code:
Recruit-70

Strength-15
Power (reiatsu amount)-15
Kidou/Rieatsu Control-15
Hakuda-5
Zanjutsu-5
Mobility-5
Zanpakuto-10

See what I did? If you dont understand it? Contact a Moderate or Administrator and they will explain it more better!

P.S- If you are a Shinigami Dont put points in the Arrancar slots (Cero/reistu Control,Ressurection, Hierro) and if your an arrancar dont put points in Shinigami slots (Zanpaktou control and Kidou/Reistu Control)

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Ven Namikaze
Espada
avatar

Location : Darkest part of the world.. your heart
Posts : 20

Character Ratings!
Soul Coins: 71000
Favorite Skill: Mobility

PostSubject: Re: Shinigami and Arrancar Skill Chart   Tue Jul 10, 2012 1:43 pm

This is still being worked on. Currently it is generic till I have time to work out the entire system. Vizards are easy to do. Just add Mask. I will do an input for masks seperately from that. Along with hierro. Another thing: due to the difference in areas Arrancar and Vizard will get a bonus 130 and downward depending on rank. Reason for this is that vizard and arrancar have 8 areas to place points. While shinigami have 7. I hope no one finds it cheating to one side since a compromise can be made
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Ven Namikaze
Espada
avatar

Location : Darkest part of the world.. your heart
Posts : 20

Character Ratings!
Soul Coins: 71000
Favorite Skill: Mobility

PostSubject: Re: Shinigami and Arrancar Skill Chart   Tue Jul 10, 2012 4:03 pm

Did some re writing. Seperated some groups just so we have a little spacing.

Final copies will be issued soon.

Updates:
These points apply to shinigami ONLY

Recruit- 60 Pts (up to 15 points MAX per area)
19th Seat- 70 Pts (up to 20 points MAX per area)
18th Seat- 90 Pts (up to 30 points MAX per area)
17th Seat- 100 Pts (up to 40 points MAX per area)
16th Seat- 130 Pts (up to 45 points MAX per area)
15th Seat- 140 Pts (up to 50 points MAX per area)
14th Seat- 160 Pts (up to 55 points MAX per area)
13th Seat- 170 Pts (up to 60 points MAX per area)
12th Seat- 190 Pts (up to 70 points MAX per area)
11th Seat- 200 Pts (up to75 points MAX per area)
10th Seat- 210 Pts (up to 60 points MAX per area)
9th Seat- 230 Pts (up to 65 points MAX per area)
8th Seat- 250 Pts (up to 80 points MAX per area)
7th Seat- 280 Pts (up to 85 points MAX per area)
6th Seat- 300 Pts (up to 90 points MAX per area)
5th Seat- 350 Pts (up to 100 points MAX per area)
4th Seat- 400 Pts (up to 115 points MAX per area)
3rd Seat- 450 Pts (up to 120 points MAX per area)
Vice Captain 600 Pts (up to 130 points MAX per area) Captain- 700 Pts (up to 130 points MAX per area)


------

These extra points apply only to the vizards lr espada/arrancar

_Recruit- 70 Pts (up to 15 points MAX per area)
19th Seat- 90 Pts (up to 20 points MAX per area)
18th Seat- 120 Pts (up to 30 points MAX per area)
17th Seat- 130 Pts (up to 40 points MAX per area)
16th Seat- 150 Pts (up to 45 points MAX per area)
15th Seat- 170 Pts (up to 50 points MAX per area)
14th Seat- 190 Pts (up to 55 points MAX per area)
13th Seat- 210 Pts (up to 60 points MAX per area)
12th Seat- 230 Pts (up to 70 points MAX per area)
11th Seat- 250 Pts (up to75 points MAX per area)
10th Seat- 270 Pts (up to 60 points MAX per area)
9th Seat- 300 Pts (up to 65 points MAX per area)
8th Seat- 320 Pts (up to 80 points MAX per area)
7th Seat- 340 Pts (up to 85 points MAX per area)
6th Seat- 360 Pts (up to 90 points MAX per area)
5th Seat- 390 Pts (up to 100 points MAX per area)
4th Seat- 520 Pts (up to 115 points MAX per area)
3rd Seat- 600 Pts (up to 120 points MAX per area)
Segunda Espada- 720 Pts (up to 130 points MAX per area)
Primera Espada- 800 Pts (up to 130 points MAX per area)


Body Strength
Power (Reiatsu amount)
Reiatsu Control/Cero/kido
Hakuda
Zanjutsu
Mobility
Ressurection/zanpaktou
Hierro /mask


Certain areas require different aspects: Reiatsu amount, Mask Length, Zanpaktou, Hierro, Ressurrection

--Reiatsu--
Everyone is considered a master at their reiatsu. For each 10 points you are higher.

Example: Rank- 10th seat. ... reiatsu amount: 10 points - I have high reiatsu for a recruit level.

Judging on the amount of points placed is how your reiatsu is determined. So you can be a captain with 3rd sseat level reiatsu if you so please. Just know that zanpaktou is based on reiatsu.

--Mask Length--
Each 10 points added to your Mask Limit after recruit level is based on one posts. After passing 10 post limit (100 points) the point value is no longer needed to increase the limit as 10 post is max limit. For each 10 points after that results in partial hollification for 3 extra posts (parts can be choosen by the user.). With complete 130 points placed the mask bearer is able to under go complete hollification.

Example: Vizard rank 6 with 70 points in mask limit (20 points shy of max) they have 7 posts in which they can wear their mask.

The post cool down is based on half of your total value. 7 posts equals a 3 post cool down. 8 posts equals a 4 post.

--Zanpaktou/Ressurreccion--

For each 10 points the user learns something new. First 10 points the user learns there is something in their sword. At 20 points the user learns the name. At 30 points the user learns first ability. Once 60 points in zanpaktou is.met, the user has mastered their shikai. At 90 points the user is able to start bankai training. At 130 the user has completely mastered their zanpaktou and the blade alone is able to be released by thought.

Example Shinigami Rank 6 zanpaktou 90 - has complete shikai control and has started bankai training.

Ressurreccion is based in the similar fashion. Except those arrancar leveled 6th rank and up can start the learning of Segunda Etapa.

--Hierro--

Hierro is based on intervals of 10. Just like reiatsu, your hierro can be based on how much you decide to place in that respective area. So you can be an espada and have recruit level hierro.

Example: Primera espada: Hierro 10: my hierro is recruit level and very weak.

130 points filled of course would be the strongest.


--Cero/Kido--

All kido number of cero is based on half the point value. 10 points in kido equals 5 kido (1-4). At 100 points, kido 1-50, anyone above that essentially masters all kido and reiatsu. As long as the user has points in the chart they can hide and control their reiatsu.
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